Technologies and Languages of Communication
This Master’s Degree in Technologies and Languages of Communication is grounded on the awareness that Paul Watzlawick’s first axiom – according to which “people cannot avoid communicating” – is currently valid to a much broader extent than in the past due to complexities of the modern communication dimension, as mediated by digital technologies. In such a context, each single performed act acquires a significance in communication terms and, what really matters, leaves a trace behind, a sign, of digital nature, made up of data and information that contribute to the daily information pollution.
In this framework, students gain both theoretical and practical skills in communication and digital and interactive media languages. In detail, the course focuses on the complex pool of the technical, scientific, creative, and productive knowledge required to design, create, evaluate, and promote interactive products.
- Degree code: LM-59
- Degree type: MA
- Study method: Full-time
- Course language: English
- Duration: 2 years
- Location: Rome
- Entry requirements:
- Bachelor’s degree
- B2 level (CEFR) of English
Find out more about admissions here
Over 90% of Link Campus University graduates find employment within 6 months of finishing their course
Type of roles that you could work in as a graduate of this course:
- Innovation Strategist
- User Experience Designer
- Social Media Manager
- Digital Marketing Specialist
- Interaction Designer
- Graphic Designer
- Web and Mobile Designer
- Project Manager of innovative projects
Students will be shaped into expert professionals in the field of digital innovation, with the specific ability to design and create new communication formats which are applicable to modern communication networks scenarios.
Graduates of this Master’s degree will also be able to hold high-responsibility functions in the management of teams dealing with the development of applications, games, and innovative services with a relevant technological component; the promotion and marketing of vis-à-vis digital products; and the assessment of users’ experience in digital/interactive contexts.
They will also be capable of making the most of acquired knowledge and skills by setting up their own business in the various communication sectors related to interactive, multimedia, and video gaming products.
|Social Innovation & Trasformation Design||SPS/08||6|
Interaction Design & Programming
Programming web & mobile
|Programming web & mobile||INF/01||6|
|Sociology of Languages||SPS/07||6|
|Data Analysis & Visualization||SECS-S/01||6|
|Computer Graphics, Modeling & 3D Printing||INF/<01||6|
|Service & Innovation Design||SPS/08||9|
|English Language for Multimedia Communications||3|
|Digital marketing lab||5|
|Visual communication lab||7|